I’ve spent the past couple of weeks experimenting with an iOS port of Doomsday. This is now at a proof-of-concept level and not playable yet. It isn’t quite the right time to continue much further along this path, but read on for my findings!
Pi the Successor
Upon hearing the news about Raspberry Pi 2, I was immediately interested: a quad-core processor? That could run four Doomsday multiplayer servers without breaking a sweat! I jumped into the web browser to place a preorder without hesitation.
I then remembered my trusty Raspberry Pi model B, which has been lying around unused of late. Perhaps I could employ it as an autobuilder client, to replace my old Mac Mini? Compared to a disk-spinning, fan-blowing Mac Mini, a completely quiet and tiny Raspberry Pi seems much better. Nowadays the Mac Mini has only been running nightly API documentation updates and other documentation generation tasks, so the relatively slow Raspberry Pi CPU shouldn’t be a problem.