As previously planned, now that the stable 1.15 release has been dealt with, I’ve been continuing work on the new 3D model renderer. Here’s an update on what I’ve been doing.
Having updated the DED parser with new
DEDRegister based storage for model definitions, this first step of revising model definitions seems to be going well. Continue reading Parsing DED into a Record
Defs namespace now exists and provides access to DED flag definitions. Now I need to decide what to do with model definitions and the old model renderer. Continue reading Revising model defs