Detour into scripting and log history

It has been a busy week without much time for Doomsday. Sometimes after a break it is easier to return to the project by looking at a completely different topic than what I was working on before. This allows one to ease into the code again in a more comfortable way.

The log history widget was among the first that I wrote on the new UI framework. Since then, I’ve added a handy utility class called TextDrawable for drawing and laying out UI text. It has nice features like automatic background threading if there is a large amount of text. However, LogWidget being quite old, I had implemented a separate multithreaded text rendering mechanism there. I decided to replace this with TextDrawable so there wouldn’t be unnecessary redundancy in the code base.

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